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#!/bin/sh
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# Container entrypoint.
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#
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# The backend talks to game servers through the address that is advertised to
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# browsers (servers.<key>.address, e.g. localhost:7192). Inside the backend
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# container "localhost" is the container itself, not the game container, so
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# with AL_GAME_RELAY=1 a small TCP forwarder publishes the game port on
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# 127.0.0.1 for the backend only.
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set -eu
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if [ "${AL_GAME_RELAY:-0}" = "1" ]; then
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GAME_HOST="${AL_GAME_HOST:-al-game}"
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GAME_PORT="${AL_GAME_PORT:-7192}"
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echo "Relaying 127.0.0.1:${GAME_PORT} -> ${GAME_HOST}:${GAME_PORT}"
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socat "TCP-LISTEN:${GAME_PORT},fork,reuseaddr,bind=127.0.0.1" "TCP:${GAME_HOST}:${GAME_PORT}" &
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fi
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exec "$@"
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