From f74f23952752099d39b798a9cccd274d614f0474 Mon Sep 17 00:00:00 2001
From: anima
Date: Sat, 9 Jan 2021 21:43:27 +0100
Subject: [PATCH] add english version (google translator)
---
macros/bluemage/en_set_crosshotbar.md | 160 ++++++++++++++++++++++++++
macros/bluemage/en_set_hotbar.md | 160 ++++++++++++++++++++++++++
2 files changed, 320 insertions(+)
create mode 100644 macros/bluemage/en_set_crosshotbar.md
create mode 100644 macros/bluemage/en_set_hotbar.md
diff --git a/macros/bluemage/en_set_crosshotbar.md b/macros/bluemage/en_set_crosshotbar.md
new file mode 100644
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+# Change of blue mage role
+## Description
+With these macros you can easily switch between your most common blue mage skillsets.
+The skills are (de)activated and automatically placed on the (cross)hotbars according to the role.
+
+The actual macro works in every language, but the class (and also skills etc.) names must always be in the language in which the game is played.
+
+## The trick
+
+To (de)activate the skills is not the difficulty.
+The problem is the skill bars that you have to turn over and over again.
+And here is the trick for the macro, you have to take classes that are not (anymore) played. (See below)
+The basic classes which become other classes or jobs using the job crystal.
+The basic class still keeps their skill sets, but since you no longer play them you can abuse them for other dwarfs.
+We store the blue mage skillsets in different classes and always load or save them there.
+
+## Macros
+### Preparations
+The macros to work properly, the following things must be done:
+
+1. An equipmentset for the blue mage must be o
+2. A basic class must be determined (per macro)
+3. A skill set should be defined in the magic book of balumagie
+
+#### 1. Equipmentset
+Equipmentsets should be known to anyone who plays more than one class.
+To make sure that we are all talking about the same thing:
+
+
+
+It is important that we know the number of the equipment set.
+In this case it is 29.
+
+#### 2. Basic class
+Classes that are dead earlier or later:
+
+Grundklasse | Job
+--- | ---
+Gladiator | Paladin
+Marauder | Warrior
+Conjurer | White mage
+Pugilist | Monk
+Lancer | Dragoon
+Rouge | Ninja
+Archer | Bard
+Thaumaturge | Black mage
+Arcanist | Summoner / Scholar
+
+Thus 9 possible classes are available for these macros.
+We use the basic class, the job can then continue to be used without restriction.
+
+#### 3. Skillset
+The skill set can be found in the magic book of blue magic.
+Here you can put together skills and save them already.
+Unfortunately, this only saves skills which are active, but that should be enough for us.
+
+
+
+You can also rename these sets by right-clicking (PC) in order to have an easier assignment when you edit them.
+
+Solo (e.g. for Blue Masquerade or Open World)
+* Heal
+* Tank
+* DD
+* Template (skills that are standard in every set)
+
+And these 4 macros to load will be created here.
+We will continue to create 4 opposing macros, so that we can save the skills that we have on the blue mage without having to switch to the respective basic class.
+
+### Legende
+* The $EDID corresponds to the number of the equipmentset (No. 2 in the picture) in which the blue mage is stored. This is the same for all macros.
+* The $BOOKID corresponds to the number of the saved skill set (No. 3 in the picture) in the magic book of blue magic
+
+### Load sets
+#### Solo load macro
+> /micon $EQID gearset
+> /gs change $EQID
+> /croshotsbar copy Arcanist 1 "blue mage" 1
+> /crosshotbar copy Arcanist 2 "blue mage" 2
+> /crosshotbar copy Arcanist 3 "blue mage" 3
+> /crosshotbar copy Arcanist 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+#### Heal load macro
+> /gs change $EQID
+> /croshotsbar copy Conjurer 1 "blue mage" 1
+> /crosshotbar copy Conjurer 2 "blue mage" 2
+> /crosshotbar copy Conjurer 3 "blue mage" 3
+> /crosshotbar copy Conjurer 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+#### Tank load macro
+> /gs change $EQID
+> /croshotsbar copy Gladiator 1 "blue mage" 1
+> /crosshotbar copy Gladiator 2 "blue mage" 2
+> /crosshotbar copy Gladiator 3 "blue mage" 3
+> /crosshotbar copy Gladiator 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+#### DD load macro
+> /gs change $EQID
+> /croshotsbar copy Thaumaturge 1 "blue mage" 1
+> /crosshotbar copy Thaumaturge 2 "blue mage" 2
+> /crosshotbar copy Thaumaturge 3 "blue mage" 3
+> /crosshotbar copy Thaumaturge 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+### Save sets
+#### Solo save macro
+> /micon $EQ gearset
+> /crosshotbar copy "blue mage" 1 Arcanist 1
+> /crosshotbar copy "blue mage" 2 Arcanist 2
+> /crosshotbar copy "blue mage" 3 Arcanist 3
+> /crosshotbar copy "blue mage" 4 Arcanist 4
+
+#### Heal save macro
+> /micon $EQ gearset
+> /crosshotbar copy "blue mage" 1 Conjurer 1
+> /crosshotbar copy "blue mage" 2 Conjurer 2
+> /crosshotbar copy "blue mage" 3 Conjurer 3
+> /crosshotbar copy "blue mage" 4 Conjurer 4
+
+#### Tank save macro
+> /micon $EQ gearset
+> /crosshotbar copy "blue mage" 1 Gladiator 1
+> /crosshotbar copy "blue mage" 2 Gladiator 2
+> /crosshotbar copy "blue mage" 3 Gladiator 3
+> /crosshotbar copy "blue mage" 4 Gladiator 4
+
+#### DD save macro
+> /micon $EQ gearset
+> /crosshotbar copy "blue mage" 1 Thaumaturge 1
+> /crosshotbar copy "blue mage" 2 Thaumaturge 2
+> /crosshotbar copy "blue mage" 3 Thaumaturge 3
+> /crosshotbar copy "blue mage" 4 Thaumaturge 4
+
+### Explanation
+#### Load macros
+
+
+Row | Function
+---: | ---
+0 (only Solo) | With this command you set the icon of the macro to that of the blue mage
+1 | Switch to the blue mage
+2-4 | This is the core of the macro, here the bars are copied from the basic class to the blue mage. The numbers stand for the respective bar
+5 | And finally we have to activate the skillset.
+
+With the other macros (Heal, Tank, DD) I found it more sensible to use a corresponding symbol, so line 0 is omitted there.
+For this you can click on the icon (6 in the picture) and then select an icon from the list (7 in the picture).
+
+#### Save macros
+
+
+Row | Function
+---: | ---
+1-3 | Copy the ledges from the blue mage to the basic class
+
+As already announced, nothing new fits here.
+Only the classes were exchanged from which it is copied and which it is pasted on.
+Since we do not need a skill set or a class change just for saving, the lines are omitted.
diff --git a/macros/bluemage/en_set_hotbar.md b/macros/bluemage/en_set_hotbar.md
new file mode 100644
index 0000000..e2db1fb
--- /dev/null
+++ b/macros/bluemage/en_set_hotbar.md
@@ -0,0 +1,160 @@
+# Change of blue mage role
+## Description
+With these macros you can easily switch between your most common blue mage skillsets.
+The skills are (de)activated and automatically placed on the (cross)hotbars according to the role.
+
+The actual macro works in every language, but the class (and also skills etc.) names must always be in the language in which the game is played.
+
+## The trick
+
+To (de)activate the skills is not the difficulty.
+The problem is the skill bars that you have to turn over and over again.
+And here is the trick for the macro, you have to take classes that are not (anymore) played. (See below)
+The basic classes which become other classes or jobs using the job crystal.
+The basic class still keeps their skill sets, but since you no longer play them you can abuse them for other dwarfs.
+We store the blue mage skillsets in different classes and always load or save them there.
+
+## Macros
+### Preparations
+The macros to work properly, the following things must be done:
+
+1. An equipmentset for the blue mage must be o
+2. A basic class must be determined (per macro)
+3. A skill set should be defined in the magic book of balumagie
+
+#### 1. Equipmentset
+Equipmentsets should be known to anyone who plays more than one class.
+To make sure that we are all talking about the same thing:
+
+
+
+It is important that we know the number of the equipment set.
+In this case it is 29.
+
+#### 2. Basic class
+Classes that are dead earlier or later:
+
+Grundklasse | Job
+--- | ---
+Gladiator | Paladin
+Marauder | Warrior
+Conjurer | White mage
+Pugilist | Monk
+Lancer | Dragoon
+Rouge | Ninja
+Archer | Bard
+Thaumaturge | Black mage
+Arcanist | Summoner / Scholar
+
+Thus 9 possible classes are available for these macros.
+We use the basic class, the job can then continue to be used without restriction.
+
+#### 3. Skillset
+The skill set can be found in the magic book of blue magic.
+Here you can put together skills and save them already.
+Unfortunately, this only saves skills which are active, but that should be enough for us.
+
+
+
+You can also rename these sets by right-clicking (PC) in order to have an easier assignment when you edit them.
+
+Solo (e.g. for Blue Masquerade or Open World)
+* Heal
+* Tank
+* DD
+* Template (skills that are standard in every set)
+
+And these 4 macros to load will be created here.
+We will continue to create 4 opposing macros, so that we can save the skills that we have on the blue mage without having to switch to the respective basic class.
+
+### Legende
+* The $EDID corresponds to the number of the equipmentset (No. 2 in the picture) in which the blue mage is stored. This is the same for all macros.
+* The $BOOKID corresponds to the number of the saved skill set (No. 3 in the picture) in the magic book of blue magic
+
+### Load sets
+#### Solo load macro
+> /micon $EQID gearset
+> /gs change $EQID
+> /croshotsbar copy Arcanist 1 "blue mage" 1
+> /hotbar copy Arcanist 2 "blue mage" 2
+> /hotbar copy Arcanist 3 "blue mage" 3
+> /hotbar copy Arcanist 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+#### Heal load macro
+> /gs change $EQID
+> /croshotsbar copy Conjurer 1 "blue mage" 1
+> /hotbar copy Conjurer 2 "blue mage" 2
+> /hotbar copy Conjurer 3 "blue mage" 3
+> /hotbar copy Conjurer 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+#### Tank load macro
+> /gs change $EQID
+> /croshotsbar copy Gladiator 1 "blue mage" 1
+> /hotbar copy Gladiator 2 "blue mage" 2
+> /hotbar copy Gladiator 3 "blue mage" 3
+> /hotbar copy Gladiator 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+#### DD load macro
+> /gs change $EQID
+> /croshotsbar copy Thaumaturge 1 "blue mage" 1
+> /hotbar copy Thaumaturge 2 "blue mage" 2
+> /hotbar copy Thaumaturge 3 "blue mage" 3
+> /hotbar copy Thaumaturge 4 "blue mage" 4
+> /blaum preset $BOOKID
+
+### Save sets
+#### Solo save macro
+> /micon $EQ gearset
+> /hotbar copy "blue mage" 1 Arcanist 1
+> /hotbar copy "blue mage" 2 Arcanist 2
+> /hotbar copy "blue mage" 3 Arcanist 3
+> /hotbar copy "blue mage" 4 Arcanist 4
+
+#### Heal save macro
+> /micon $EQ gearset
+> /hotbar copy "blue mage" 1 Conjurer 1
+> /hotbar copy "blue mage" 2 Conjurer 2
+> /hotbar copy "blue mage" 3 Conjurer 3
+> /hotbar copy "blue mage" 4 Conjurer 4
+
+#### Tank save macro
+> /micon $EQ gearset
+> /hotbar copy "blue mage" 1 Gladiator 1
+> /hotbar copy "blue mage" 2 Gladiator 2
+> /hotbar copy "blue mage" 3 Gladiator 3
+> /hotbar copy "blue mage" 4 Gladiator 4
+
+#### DD save macro
+> /micon $EQ gearset
+> /hotbar copy "blue mage" 1 Thaumaturge 1
+> /hotbar copy "blue mage" 2 Thaumaturge 2
+> /hotbar copy "blue mage" 3 Thaumaturge 3
+> /hotbar copy "blue mage" 4 Thaumaturge 4
+
+### Explanation
+#### Load macros
+
+
+Row | Function
+---: | ---
+0 (only Solo) | With this command you set the icon of the macro to that of the blue mage
+1 | Switch to the blue mage
+2-4 | This is the core of the macro, here the bars are copied from the basic class to the blue mage. The numbers stand for the respective bar
+5 | And finally we have to activate the skillset.
+
+With the other macros (Heal, Tank, DD) I found it more sensible to use a corresponding symbol, so line 0 is omitted there.
+For this you can click on the icon (6 in the picture) and then select an icon from the list (7 in the picture).
+
+#### Save macros
+
+
+Row | Function
+---: | ---
+1-3 | Copy the ledges from the blue mage to the basic class
+
+As already announced, nothing new fits here.
+Only the classes were exchanged from which it is copied and which it is pasted on.
+Since we do not need a skill set or a class change just for saving, the lines are omitted.