# Change of blue mage role ## Description With these macros you can easily switch between your most common blue mage skillsets. The skills are (de)activated and automatically placed on the (cross)hotbars according to the role. The actual macro works in every language, but the class (and also skills etc.) names must always be in the language in which the game is played. ## The trick To (de)activate the skills is not the difficulty. The problem is the skill bars that you have to turn over and over again. And here is the trick for the macro, you have to take classes that are not (anymore) played. (See below) The basic classes which become other classes or jobs using the job crystal. The basic class still keeps their skill sets, but since you no longer play them you can abuse them for other dwarfs. We store the blue mage skillsets in different classes and always load or save them there. ## Macros ### Preparations The macros to work properly, the following things must be done: 1. An equipmentset for the blue mage must be o 2. A basic class must be determined (per macro) 3. A skill set should be defined in the magic book of balumagie #### 1. Equipmentset Equipmentsets should be known to anyone who plays more than one class. To make sure that we are all talking about the same thing: ![](../../media/character_gearset.png) It is important that we know the number of the equipment set. In this case it is 29. #### 2. Basic class Classes that are dead earlier or later: Grundklasse | Job --- | --- Gladiator | Paladin Marauder | Warrior Conjurer | White mage Pugilist | Monk Lancer | Dragoon Rouge | Ninja Archer | Bard Thaumaturge | Black mage Arcanist | Summoner / Scholar Thus 9 possible classes are available for these macros. We use the basic class, the job can then continue to be used without restriction. #### 3. Skillset The skill set can be found in the magic book of blue magic. Here you can put together skills and save them already. Unfortunately, this only saves skills which are active, but that should be enough for us. ![](../../media/bluemage_skillbook.png) You can also rename these sets by right-clicking (PC) in order to have an easier assignment when you edit them. Solo (e.g. for Blue Masquerade or Open World) * Heal * Tank * DD * Template (skills that are standard in every set) And these 4 macros to load will be created here. We will continue to create 4 opposing macros, so that we can save the skills that we have on the blue mage without having to switch to the respective basic class. ### Legende * The $EDID corresponds to the number of the equipmentset (No. 2 in the picture) in which the blue mage is stored. This is the same for all macros. * The $BOOKID corresponds to the number of the saved skill set (No. 3 in the picture) in the magic book of blue magic ### Load sets #### Solo load macro > /micon $EQID gearset > /gs change $EQID > /croshotsbar copy Arcanist 1 "blue mage" 1 > /hotbar copy Arcanist 2 "blue mage" 2 > /hotbar copy Arcanist 3 "blue mage" 3 > /hotbar copy Arcanist 4 "blue mage" 4 > /blaum preset $BOOKID #### Heal load macro > /gs change $EQID > /croshotsbar copy Conjurer 1 "blue mage" 1 > /hotbar copy Conjurer 2 "blue mage" 2 > /hotbar copy Conjurer 3 "blue mage" 3 > /hotbar copy Conjurer 4 "blue mage" 4 > /blaum preset $BOOKID #### Tank load macro > /gs change $EQID > /croshotsbar copy Gladiator 1 "blue mage" 1 > /hotbar copy Gladiator 2 "blue mage" 2 > /hotbar copy Gladiator 3 "blue mage" 3 > /hotbar copy Gladiator 4 "blue mage" 4 > /blaum preset $BOOKID #### DD load macro > /gs change $EQID > /croshotsbar copy Thaumaturge 1 "blue mage" 1 > /hotbar copy Thaumaturge 2 "blue mage" 2 > /hotbar copy Thaumaturge 3 "blue mage" 3 > /hotbar copy Thaumaturge 4 "blue mage" 4 > /blaum preset $BOOKID ### Save sets #### Solo save macro > /micon $EQ gearset > /hotbar copy "blue mage" 1 Arcanist 1 > /hotbar copy "blue mage" 2 Arcanist 2 > /hotbar copy "blue mage" 3 Arcanist 3 > /hotbar copy "blue mage" 4 Arcanist 4 #### Heal save macro > /micon $EQ gearset > /hotbar copy "blue mage" 1 Conjurer 1 > /hotbar copy "blue mage" 2 Conjurer 2 > /hotbar copy "blue mage" 3 Conjurer 3 > /hotbar copy "blue mage" 4 Conjurer 4 #### Tank save macro > /micon $EQ gearset > /hotbar copy "blue mage" 1 Gladiator 1 > /hotbar copy "blue mage" 2 Gladiator 2 > /hotbar copy "blue mage" 3 Gladiator 3 > /hotbar copy "blue mage" 4 Gladiator 4 #### DD save macro > /micon $EQ gearset > /hotbar copy "blue mage" 1 Thaumaturge 1 > /hotbar copy "blue mage" 2 Thaumaturge 2 > /hotbar copy "blue mage" 3 Thaumaturge 3 > /hotbar copy "blue mage" 4 Thaumaturge 4 ### Explanation #### Load macros ![](../../media/macro_heal_bluemage_load.png) Row | Function ---: | --- 0 (only Solo) | With this command you set the icon of the macro to that of the blue mage 1 | Switch to the blue mage 2-4 | This is the core of the macro, here the bars are copied from the basic class to the blue mage. The numbers stand for the respective bar 5 | And finally we have to activate the skillset. With the other macros (Heal, Tank, DD) I found it more sensible to use a corresponding symbol, so line 0 is omitted there. For this you can click on the icon (6 in the picture) and then select an icon from the list (7 in the picture). #### Save macros ![](../../media/macro_heal_bluemage_save.png) Row | Function ---: | --- 1-3 | Copy the ledges from the blue mage to the basic class As already announced, nothing new fits here. Only the classes were exchanged from which it is copied and which it is pasted on. Since we do not need a skill set or a class change just for saving, the lines are omitted.