„macros/bluemage/en_set_crosshotbar.md“ ändern
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@@ -8,9 +8,9 @@ The actual macro works in every language, but the class names (and also skill na
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## The trick
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## The trick
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The time consuming part is not to (de-)activate the skills, but to populate the skill bar over and over again.
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The time consuming part is not to (de-)activate the skills, but to populate the skill bar over and over again.
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This is what the macro is trying to solve. But you have to sacrifice classes you don't want to play (anymore). (See below)
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This is what the macro is trying to solve. But you have to sacrifice baseclasses (sub lvl. 30) you don't want to play (anymore). (See below)
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Only the base classes (before you equip your job crystall) are affected.
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Only the base classes (before you equip your job crystall) are affected.
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When you switch your job with the job crystal, the base class keeps its existing skill bar. But since your job evolved you probably won't play them anymore.
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When you switch your job with the job crystal, the base class keeps its existing hotbar. But since your job evolved you probably won't play them anymore.
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When you switch a job, the hotbars 1-3 are switching to you saved layout in default settings. Luckly these are addressable from a macro.
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When you switch a job, the hotbars 1-3 are switching to you saved layout in default settings. Luckly these are addressable from a macro.
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## Macros
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## Macros
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